Exploring Artistic Composition While Creating 3D Environments

Stephen Cini
Exploring Artistic Composition While Creating 3D Environments

The aim of Stephen’s study is to research how to effectively create an environment using readymade props, textures and material packs using Unreal Engine 4. He focuses on the artistic aspect of composition and lighting while creating a 3D environment scene. Stephen’s project is a post-apocalyptic 3D environment, featuring a city street after a catastrophe that caused a destructive disaster ending the human race, leaving only nature behind.

Discover

Embrace Liminality